Learning software · Game, in development

Beach Walk

A first-person Godot game that moves from forest to beach to mountains. Solving problems in a math quiz book earns an axe for gathering wood and building.

Math inside the game loop

The math sits in front of the tool the player wants, so practice is the way forward in the game.

Explorethree biomesQuiz booksolveproblemsAxeearnedWoodgatheredBuildstructures
Role
Design & development
Period
2026
Status
In development
Platform
Godot 4.4, desktop
Built with
  • Godot 4.4
  • GDScript
  • Custom shaders
18,049
lines of GDScript in the game's scripts
13
custom shaders
1
scene file, a stub; the world is built in code
01

The game

The player walks from a forest to a beach to a mountain. Solving problems in a math quiz book earns an axe. The axe cuts trees, and the wood builds structures. A hidden portal leads to a maze with a roaming monster.

02

Built in code

The only scene file is a stub that attaches the world script. A feature-module loader assembles the whole world in code, and each module is guarded, so a failure in one module does not stop the others from loading.

Scope & limitations

Desktop only, with no public build yet.

Display settings

Choose a layout and palette. Your settings are saved in this browser.

Palette
Homepage layout
Motion

Display settings do not change the project selection or publication permissions. Orbital and index layouts use the same project data.

Harmonic drawing

The homepage drawing is a small interactive made for this portfolio. It is separate from the project examples.

3
25

Drag across the center drawing or use these controls. The drawing does not require sound, network access, or continuous animation.